SoundType is a Windows desktop application that turns typing into a customizable audio experience. It combines mechanical switch sounds, typewriters, quiet taps, and user-created sound packs in one focused studio.
Why I built it
Typing is one of the most repeated interactions on a computer, yet its feedback is usually fixed by the physical keyboard. SoundType separates that feedback from the hardware so a user can choose an atmosphere that fits their workspace without replacing their keyboard.
Engineering approach
The application is built with C#, .NET, and WPF. Its interface keeps sound-pack selection and configuration easy to understand while the audio system reacts quickly enough to feel connected to each keystroke.
The project also gave me practical experience with desktop UI architecture, persistent local settings, packaged releases, and the small timing details that make interactive software feel responsive.